Dev Diary: Rope Climbing
- Greg Mladucky
- Oct 13, 2020
- 1 min read
Updated: Jun 3, 2021
Check out our newest rope and constraint system for the movement and climbing states!
Originally we only allowed for a single constraint on the character at a time, which was good enough for swinging or climbing up and down a rope. However, we wanted multiple rope points to hold the player in place. The main use is shown in the video with several climbing pitons strung together by ropes. Players can grab onto and climb up these rope paths faster and easier than climbing straight up a wall.
We currently plan on these ropes and pitons to be consumable items, limiting how often they can create paths. But their use has so far been fun and interesting to try out!
Wow! How did you manage to get the rope to attach to the player while it's moving up and down?