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Who's Your Favorite Video Game Character?
'Who's your favorite video game character?' A difficult question for any game dev....but that's why it's the best kind of question to...
Oct 15, 2021
Dev Diary: Testing Our Climbing System With Ess
Ess Climbing Test While many aspects of MEMORIES is still in 'work-in-progress mode', it's been so fun testing out Ess' climbing skills...
Oct 8, 2021


Sharing Our Favorite Games
While it's not necessary to play games in order to make games, many devs at one point or another have popped a game into their console,...
Sep 3, 2021


'Why 1982?' Part II - One Small Step For Man, One Giant Leap For Women
Close your eyes - Imagine this... While it might’ve taken a while for 1982 to get it’s engine revving, appointing Bertha Wilson as the...
Aug 31, 2021


'Why 1982?' Part I - How to Kickstart a New Year
Close your eyes - imagine this... The year of 1982 begins quietly. For once, the planet seems at peace. Nothing earth-shattering has...
Aug 6, 2021


Dev Diary: Introducing Ess' Wall Slide
Ess doesn't have time for slow and careful climbs along her journey, which is why we gave her this fun, lightning fast way to slide down...
Aug 4, 2021


Dev Diary: Ess' Slope Slide
Being able to cover a distance quickly and efficiently is one of Ess' most basic abilities - which is why she had have a sick slope...
Aug 4, 2021


Dev Diary: The Power Slide
We've been working hard on completing Ess' block-out animations the past couple weeks and we're loving the look of her movement style!...
Aug 4, 2021


Dev Diary: Skinned Rope Test
We've been working on designing and integrating a lifelike rope asset that will be featured in MEMORIES' gameplay. It still has some ways...
Jul 22, 2021


Dev Diary: Designing Ess' Crouch
We've integrated Ess' crouch animation! Her movement style is coming together and soon we'll have all of her animations completed!
Jul 21, 2021


Dev Diary: Wall Climb R&D
Our level designer, Greg, plays around with new ways to make our climbing realistic...
Jul 18, 2021


Dev Diary: Correcting The Wall Statue Bug
Over the weekend, we encountered a bug with our pipe swing and a nearby statue - check out how our level designer, Greg, went about...
Jul 18, 2021


An Indie Dev Playlist
While we all love hanging out as a team, there always comes those quieter moments of the day when the studio falls silent and everyone...
Jul 16, 2021


Dev Diary: MEMORIES Intro Progress
We're finally getting close to the intro we envisioned for MEMORIES...with a few more bugs to fix and the eventual addition of...
Jul 12, 2021


Dev Diary: The Bar Release Test
In this dev diary, we've begun to integrate some swing animations for Ess - She'll be looking like a parkour pro in no time with a bit...
Jul 8, 2021


Dev Diary: Character Integration & Swing Animations
Goodbye Capsule, hello Ess...er Ess 1.0! Though we're still working on finalizing her animations and making her motions more fluid, it's...
Jul 1, 2021


WIP Skeletal Model!
Showing off our first integration of the Skeletal model of our main character ESS...soon we'll be able to have her properly running...
Jun 29, 2021


Character Model Progress!
In this video, our art director Marc shows off his progress in creating the character model for the main character of MEMORIES. Later...
Jun 29, 2021


MEMORIES: A Mood Board
Though we're hard at work prepping early levels and polished character art, we really wanted to give you a look into our upcoming...
Jun 23, 2021


Dev Diary: Honing in on Ess' Running Style!
A little update on how Ess' design and animating is coming along!
Jun 18, 2021


Dev Diary: Testing Spider Navigation
In this dev diary, we test movement and navigation of one of the enemies in Memories, the spiders!
Jun 14, 2021


Dev Diary: Animating Ess!
As we start to animate Ess, we test out some jumps and finalize the way she'll move!
Jun 14, 2021


Movies That Inspired Us to Create
Whether it be games, movies, books or tv shows, artists are constantly consuming art. It’s our imagination fuel, our brain food. Most...
Jun 11, 2021


What It's Like Being an Indie Dev
What's it like being an indie dev? We chat about the best and hardest parts of development, as well as the little, irreplaceable moments...
Jun 8, 2021


Dev Diary: AI Jump Navigation in Memories
Exploring a unique solution for better AI navigation...
Jun 8, 2021


Why Indie?
Our first dev video! As a new indie studio with team members of all different professional backgrounds, we decided to talk a little bit...
Jun 7, 2021


Dev Diary: Playing With Ledge Movement
Testing some ledge movements and playing with the idea of rest spots!
Jun 4, 2021


Dev Diary: Testing Level Movement in Memories!
Testing flow of movement through a WIP level -- How's it looking?
Jun 3, 2021


Welcome to Dissident Interactive!
Hey there and welcome to the Dissident blog... My name is Melissa and I'm the producer and community manager here at Dissident. I've been...
Jun 3, 2021


Why These Stories
Whether it’s because of inspiration from another game, a childhood dream or hopping on the train of latest trends, there are many reasons...
Jun 3, 2021


If You Liked ___, Then You'll Like Memories!
For the past couple years, we’ve been working hard at creating and designing our platformer adventure, Memories. But today, we wanted to...
Jun 3, 2021


Dev Diary: Designing ESS's rain poncho
Here's a quick render of ESS's rain poncho. Still need lots of polish but a good first pass.
Dec 13, 2020


Dev Diary: Memory Extraction Prototype
Our initial Memory interaction prototype. The player reaches into a character and retrieves one of their memories.
Nov 13, 2020


Dev Diary: Pipe Swinging
We recently added in pipes and swinging as a new movement state. Check out our current progress in the video below! Creating the pipe...
Oct 28, 2020


Dev Diary: Rope Climbing
Rope and constraint system!
Oct 13, 2020


Dev Diary: Climbing and Movement Iteration
Memories has gone through many changes in direction, narrative, and structure. With it came a drastic shift from our initial vision to a...
Oct 2, 2020

Dev Diary: Stamina Wheels
This week we started implementing a prototype character and animations. These will help us as we progress with our climbing mechanics and...
Jun 4, 2019


May 30, 2019

WIP vista shot
a quick screen shot for the game . The vista is a block out that will be fleshed out soon
May 22, 2019

Dev Diary: A Fully Dynamic Project
As we progress in our development, it was important to ensure all levels and assets were being created with fully dynamic lighting...
Mar 27, 2019


Mar 18, 2019


Mar 10, 2019


Dev Diary: Stamina Meter Update
Created and added in a stamina meter to the character's back so it is easy to see and understand. We also have been adding in different...
Feb 22, 2019


The Beginning: Original Memories Prototype
Our original prototype for Memories and its core movement and interaction systems.
Apr 20, 2017
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