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The Signal

"The Signal" is a building game that takes the player on an exploration of a planet. The game challenges players to construct vehicles and machines to survive on a unique planet with harsh terrain.

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Character Concept Exploration - This concept explored the look and feel of the game's character customization. Illustrating the 

combination of old technologies with new ones.   

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Concepting character limb customization -  The idea was to allow players to replace their body parts with bionic implants for customization purposes. 

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Creature concepting - This creature concept is an initial pass that showcases shape exaggeration and blends various creatures to create a more grounded yet alien creature.

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UI and UX exploration - This 3D concept explores diegetic UI that lets the player enter building mode

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UI and UX Exploration - This 3D sketch depicts a tool that players would use to interact with the digital world. It's a neck brace that allows players to access the building mode and is common to all players.

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Art Directed the team at Atomhawk in developing key art images to pitch to publishers

(These 4 Images are all made by Atomhawk)

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Building Mode - An initial 3D sketch illustrating vehicle building mode

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