The Signal
"The Signal" is a building game that takes the player on an exploration of a planet. The game challenges players to construct vehicles and machines to survive on a unique planet with harsh terrain.
Character Concept Exploration - This concept explored the look and feel of the game's character customization. Illustrating the
combination of old technologies with new ones.
Concepting character limb customization - The idea was to allow players to replace their body parts with bionic implants for customization purposes.
Creature concepting - This creature concept is an initial pass that showcases shape exaggeration and blends various creatures to create a more grounded yet alien creature.
UI and UX exploration - This 3D concept explores diegetic UI that lets the player enter building mode
UI and UX Exploration - This 3D sketch depicts a tool that players would use to interact with the digital world. It's a neck brace that allows players to access the building mode and is common to all players.
Art Directed the team at Atomhawk in developing key art images to pitch to publishers
(These 4 Images are all made by Atomhawk)
Building Mode - An initial 3D sketch illustrating vehicle building mode